{
    DialogShowWheel: 0b,
    AvailabilityQuestId: -1,
    Options: [
        {
            OptionSlot: 0,
            Option: {
                DialogCommand: "",
                Dialog: 54,
                Title: "Sure",
                DialogColor: 14737632,
                OptionType: 1
            }
        },
        {
            OptionSlot: 1,
            Option: {
                DialogCommand: "",
                Dialog: 55,
                Title: "Liar.",
                DialogColor: 14737632,
                OptionType: 1
            }
        }
    ],
    DialogHideNPC: 0b,
    AvailabilityFactionStance: 0,
    AvailabilityQuest: 0,
    AvailabilityDialog4: 0,
    AvailabilityDialog3: 0,
    AvailabilityQuest2: 0,
    AvailabilityQuest3: 0,
    AvailabilityQuest4: 0,
    ModRev: 16,
    DecreaseFaction1Points: 0b,
    DialogQuest: -1,
    AvailabilityDialog2: 0,
    OptionFactions1: -1,
    AvailabilityDayTime: 0,
    OptionFactions2: -1,
    AvailabilityFaction2Id: -1,
    OptionFaction1Points: 100,
    DialogDisableEsc: 0b,
    AvailabilityFaction: 0,
    DialogTitle: "Why",
    AvailabilityDialog: 0,
    AvailabilityFaction2: 0,
    AvailabilityFactionId: -1,
    AvailabilityFaction2Stance: 0,
    DialogCommand: "",
    AvailabilityDialogId: -1,
    OptionFaction2Points: 100,
    DialogText: "It seemed like a good idea at the
time. A weapon to destroy the
kingdom of the Dark One. A force
of destruction that could be
controlled with a simple flower. A
way to end all wars, and finally
bring peace. But the problem
with biological weapons is that they
never stay the same once created.
They mutate. And the taint... well, it
mutated out of control. It spread
faster than we ever expected. Our
attempts to contain it were too little,
too late. But we had good intentions.
We were foolish, not not evil. Please,
believe me.",
    AvailabilityQuest4Id: -1,
    AvailabilityQuest3Id: -1,
    AvailabilityQuest2Id: -1,
    AvailabilityDialog2Id: -1,
    AvailabilityDialog3Id: -1,
    AvailabilityDialog4Id: -1,
    AvailabilityMinPlayerLevel: 0,
    DecreaseFaction2Points: 0b,
    DialogMail: {
        Sender: "",
        BeenRead: 0b,
        Message: {
        },
        MailItems: [
        ],
        MailQuest: -1,
        TimePast: 1439242580479L,
        Time: 0L,
        Subject: ""
    }
}
